Celeste

Feb. 11th, 2023 09:00 pm
olivermoss: (Default)
[personal profile] olivermoss
Celeste is a very difficult platfomer game that is also a metaphor for coming to terms with being trans. The creator started making the game as a metaphor for anxiety and depression, but while making the game realize what was causing her anxiety and depression.



“When I wrote Celeste I sincerely still believed that I was cisgender, but I was nevertheless waist-deep in gender feelings (among other anxieties). When Madeline looks in the mirror and sees her other self; when she attempts to abandon her reflection, who then drags her down the mountain; when the two reconcile and merge to become stronger and more complete… that was all unknowingly written from a trans perspective.”
From a Pocketgamer interview

I'd heard about this game before, but was reminded of it because it's one of the alternate games people are playing on Twitch right now for the fundraiser "TLC for the Transgender Law Center". The game was extremely well reviewed and won a number of awards.

After release, the game got a free update called Farewell where the main character, Madeline, was confirmed as trans. The final chapter is considered by some to be the most challenging to play. The chapter was release for Spoilers ) per this IGN interview.
olivermoss: (Default)
[personal profile] olivermoss
Bloodborne PSX is a demake of the original Victorian Soulsike from FromSoftware. Don't worry, I'll explain that sentence.

FromSoftware's Dark Souls series is iconic. Bloodborne uses the same mechanics as the core Dark Souls games, but in a gothic Victorian setting. Sometimes, game developers do remakes of classic games to update the graphics and system's to today's standards. For example, yesterday Nintendo released a remake of Metroid Prime with updated graphics A demake is when someone does the opposite, they take a modern classic and make it look and play like an old game.

So, Bloodborne PSX is a fan-made re-imagining of an iconic game in modern gaming, as if it was a game for the Playstation 1. Realistic graphics were replaced with pixel art. Controls were simplified because PS1 controllers didn't have joysticks or as many buttons, and so on.



This playable game is a fan project by trans indie dev Lilith Walther. She is currently working on a racing game set in her demake. If you would like a deeper look into all of this there is a Noclip documentary on the game.

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